摘要
为了设计出兼具教育性与趣味性的教育游戏,使设计出的游戏充分考虑到学习者需求,既重视游戏方式和内容的科学性,又强调游戏方法和形式的趣味性,基于斯坦福D.school设计思维模型,结合“趣思维”游戏案例设计过程,从游戏设计前期分析、内容及方向确定、游戏设计与制作、反复测试再调整等方面,具体阐述教育游戏设计方法。“趣思维”案例的成功设计表明,该设计方法能够运用于具体教育游戏设计中,可以设计出更贴合用户想法、兼顾教育与趣味的教育游戏。基于设计思维模型五环节提出的教育游戏设计方法,能够充分了解用户需求,使设计思路更加清晰,设计出内容丰富、条理明确、更有市场的教育游戏,初步实现设计思维与教育游戏的结合。
In order to design educational games that are both educational and interesting,and fully consider the needs of learners,we should not only pay attention to the scientific nature of game methods and contents,but also emphasize the fun of game methods and forms.Based on the Stanford D.school design thinking model and the design process of“interesting thinking”game cases,the design methods of educational games are elaborated in detail from the aspects of preliminary analysis of game design,determination of content and direction,game design and production,repeated testing and adjustment.The successful design of the“interesting thinking”case shows that the proposed design method can be applied to the design of specific educational games,and can design educational games that are more in line with users’ideas and take into account both education and interest.The educational game design method proposed based on the five links of the design thinking model can fully understand users’needs,make the design thinking clearer,design a rich,clear,more marketable educational game,and preliminarily realize the combination of design thinking and educational game.
作者
岑斐斐
马玉慧
CEN Fei-fei;MA Yu-hui(College of Education Science,BOHAI University,Jinzhou 121000,China)
出处
《软件导刊》
2020年第12期277-280,共4页
Software Guide
关键词
设计思维
教育游戏
设计思维模型
游戏设计
design thinking
education games
design thinking model
game design