摘要
无论是在底层技术及其潜在的文化基质上,还是在媒介形态与组织理念上,元宇宙都代表着一种秩序变革的可能。就其当下所展示的游戏世界观而言,虚实结合、全真互联的场景意味着新的空间意识与治理形式。不过,一系列玩法、规则与秩序架构的设计虽然有别于现实社会,但仍然延续了既有的认知、价值与话语体系。虚拟世界的治理一方面得益于高速发展的数字技术,另一方面却不断从古典资源与传统社会中"采样"。在相关的影视文艺作品中,元宇宙成了游戏、电影与音乐怀旧的集中地,其背后折射了一种技术与权力之间的张力关系,也喻示着虚拟世界治理中的潜在风险。
Both in terms of the underlying technologies and their latent cultural structuration, as well as the media forms and organizational philosophy, metaverse has always represented the possibility of changing order. At least in its current world view of games, scenarios of virtual-real and complete reality imply new forms of spatial consciousness and public governance. However, the design of a series of gameplay, rules and architecture is different from the real world. It continues the existing perceptions, values and discourse system. On the one hand, the governance of virtual worlds benefits from the rapid development of digital technologies, but on the other hand it is constantly sampling from classical resources and traditional societies. In related films and literatures, metaverse has become a concentration of gaming, cinematic and musical nostalgia, reflecting the intense relationship between technology and power while implying potential risks of governance in virtual worlds.
出处
《探索与争鸣》
CSSCI
北大核心
2021年第12期42-53,177,178,F0003,共15页
Exploration and Free Views
关键词
元宇宙
游戏
数字共同体
政治秩序
治理风险
metaverse
games
digital community
political order
risk of governance