期刊文献+

3D虚拟动画即时通信系统的设计与实现

Design and implementation of 3D virtual animation instant messaging system utdoor Marker System Based on Eye Tracker
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摘要 为了使得即时通信具有新颖和有趣的特点,满足用户需求设计并实现一种3D虚拟动画即时通信系统。首先构建系统的整体架构,包括服务端、客户端和人脸关键点识别;其次采用深度学习方法构建人脸关键点定位模型,并对服务端和客户端的各个功能模块进行具体设计,包括即时通信、人脸关键点定位、语音模块和动画驱动等模块,以此实现系统的构建;最后通过对系统的某些功能进行测试,得到设计实现的系统具有可行性。 In order to make instant messaging have novel and interesting characteristics and meet the needs of users, this paper designs and implements a 3 D virtual animation instant messaging system. Firstly, the overall architecture of the system is constructed, including server, client and face key point recognition;Secondly, the deep learning method is used to construct the face key point location model, and the functional modules of the server and client are designed and implemented, such as basic instant messaging module, face key point location application module, voice module and animation driving module, so as to realize the construction of the system;Finally, by testing some functions of the system, it is concluded that the system designed and implemented in this paper is feasible.
作者 时娟 SHI Juan(Xi'an Peihua University,Xi'an,Shaanxi Province 710125,Chian)
机构地区 西安培华学院
出处 《自动化与仪器仪表》 2022年第1期153-157,共5页 Automation & Instrumentation
基金 视觉修辞视域下影视剧中西安城市形象传播研究(No.2021ND0271)。
关键词 即时通信 3D虚拟动画 人脸关键点定位 instant messaging virtual animation face key point location
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