摘要
研究基于Unity 3D软件平台建立一套射击型游戏3D场景,介绍该软件平台的应用特点与场景制作流程,具体说明游戏场景制作在模型创建、照明系统以及光照贴图等方面的技术应用思路,重点针对照明系统设计中的光源应用思路进行表述,并展示相应的设计成果。
Based on the Unity 3D software platform,this research establishes a set of shooting game 3D scene,introduces the application characteristics and scene production process of the software platform in detail,illustrates the technical application ideas of game scene production in model creation,lighting system and light mapping,and focuses on the expression and display of light source application ideas in lighting system design.The corresponding design results are given.
作者
李樊
LI Fan(Xianyang Vocational Technical College,Xianyang 712000 China)
出处
《自动化技术与应用》
2023年第4期180-182,186,共4页
Techniques of Automation and Applications
基金
2021年咸阳职业技术学院课题(2021JYB04)。