摘要
Unity编程及开发是计算机专业的一门基础课程,主要以Unity系列编程为研究对象,课程结合Visual Studio、3d Max、Unity平台对软件进行设计,学生通过布置的课后作业完成相关的课程任务,而这样的培养模式已经不能满足现在计算机开发行业的用人需求。伴随着计算机技术的发展和行业需求的变化,传统Unity项目开发软件工程师课程培养的人才缺少创新及动态适应能力,对应多变的计算机软件开发行业尤其是虚拟现实技术开发等新行业,传统“教和练”的模式已无法满足Unity编程行业的需求。该文提出“课、赛、研”三融通教学模式,以培养学生成为具有“懂理论、会开发、能创新、有情怀、善沟通”的复合型计算机软件开发人才为目的,在实践教学中取得较好效果。
Unity Programming and Development is a basic course for computer majors,mainly focusing on Unity series programming as the research object.The course combines Visual Studio,3DMax and Unity platform to design software,and students complete relevant course tasks through assigned homework.And this training model has been unable to meet the needs of the computer development industry.With the development of computer technology and the changing needs of the industry,the talents trained by the traditional Unity project development software engineer courses lack the ability to innovate and adapt dynamically.In response to the changing computer software development industry,especially the development of virtual reality technology and other new industries,the traditional model of"teaching and training"can no longer meet the needs of the Unity programming industry.This paper puts forward the teaching model of"course,competition and research",with the purpose of training students to be the composite talentsofcomputer software development with"understanding theory,development,innovation,feelings,good communication",and has achieved good results in practical teaching.
出处
《高教学刊》
2023年第S02期48-51,共4页
Journal of Higher Education
基金
贵州省教育厅高校青年科技人才成长项目“基于MR与VR的SCAC空间定位方法的研究”(黔教合KY字[2022]314号)
贵州省高等学校教学内容和课程体系改革项目“以‘敢闯会创’能力素质提升为核心的创新创业教育改革研究”(黔教函[2020]315号)
贵州省高等学校教学内容和课程体系改革项目“新时代背景下双创教育与思政教育融合模式的探索与研究”(黔教函[2021]113号)。
关键词
高校计算机
Unity开发
三融通教学模式
课程创新
教学实践
university computer
Unity development
the teaching modeintegratingthree aspects of"course,competition and research"
curriculum innovation
teaching practice