摘要
短视频沉迷是一种个体因强迫性观看短视频,导致明显的行为失控或注意力障碍,并进一步造成人际、学习和/或工作适应困难的问题行为。随着短视频用户规模不断扩大与低龄化趋势,短视频沉迷对用户身心健康的威胁引起了广泛关注。基于人机互动视角,首先,将短视频使用划分为“工具性”与“仪式性”两类。其次,通过考量人机交互过程和用户易感特征,构建了短视频沉迷的发生机制框架。最后,从认知、情绪、动机和社会角度对短视频沉迷进行理论阐释。未来研究应重视短视频沉迷的发生机制,关注引发沉迷的媒介特性与技术属性,致力于促进短视频沉迷的预防与治理。
Short video indulgence refers to an individual’s compulsive and uncontrollable consumption of short videos,leading to significant behavioral or attention impairments,and subsequently causing difficulties in interpersonal relationships,learning,and/or work adaptation.With the continuous expansion of the user base and the increasing prevalence among younger demographics,the potential threat of short video indulgence has garnered attracted widespread attention.Employing a human-computer interaction framework,this study first categorizes short video usage into“instrumental”and“ritualistic”forms.Subsequently,through a comprehensive considering of interaction process and users’susceptibility traits,a conceptual framework was constructed to elucidate the mechanisms underlying short video indulgence.Finally,theoretical exposition of short video indulgence was presented from cognitive,emotional,motivational,and social vantage points.Future researchers are expected to focus on the mechanism of the occurrence of short video indulgence,emphasize the media characteristics and technical properties that provoke indulgence,and work to advance the prevention and intervention of short video indulgence.
作者
董王昊
王伟军
王兴超
李文清
DONG Wanghao;WANG Weijun;WANG Xingchao;LI Wenqing(Key Laboratory of Adolescent Cyberpsychology and Behavior,Ministry of Education,and School of Psychology,Central China Normal University,Wuhan 430079,China;School of Educational Science,Shanxi University,Taiyuan 030006,China;School of Psychology,South China Normal University,Guangzhou 510631,China)
出处
《心理科学进展》
CSSCI
CSCD
北大核心
2023年第12期2337-2349,共13页
Advances in Psychological Science
基金
国家自然科学基金项目(71974072)
国家社会科学基金重大项目(批准号:22&ZD324)资助。
关键词
短视频沉迷
人机互动
工具性使用
仪式性使用
算法闭环
short video indulgence
human-computer interaction
instrumental use
ritual use
algorithmic closed loop