摘要
随着我国航天事业的发展 ,飞行器的可视化仿真已逐渐成为重要的技术手段。针对当前的研究现状 ,对飞行器可视化仿真中三维视景的建模与显示进行了深入的研究和探讨。在对三维视景进行优化建模的基础上 ,设计了相应的数据存储结构 ,进而在 PC机上实现了对三维视景的实时渲染 。
With the development of aerospace industry, visual simulation for flight vehicles is becoming a vital technical means. In the paper, both modeling and display of 3D scene for flight vehicles are studied in detail. After building optimal models for objects in 3D scene, we bring forward a new data storage structure by which real time rendering of 3D scene on PC is realized. Satisfactory display effect is obtained.
出处
《导弹与航天运载技术》
北大核心
2003年第5期42-46,共5页
Missiles and Space Vehicles