摘要
在地形复杂或空域限制严格的终端区,某些机场的起飞和复飞需要采用转弯程序。为了最大限度地利用空域,在转弯复飞程序的设计中,通常使用试凑的方法确定转弯角度和复飞点。试凑法虽然直观但比较繁琐,且结果对于空域的利用和相邻飞行程序段的衔接效率有限。本文提出一种依据空域和相邻飞行程序的衔接快速确定转弯角度和转弯点的方法,该方法可以推广到一般的转弯爬升程序。
In some terminals, complex terrains and airspaces subjected to stiff strict necessitate the adoption of turning missed approach. For exploiting the airspace as much as possible, the trial-and-error method is often used to set the turning angle and the turning point in the case of conventional turning missed approach design, which is tedium and of limited efficiency in airspace utilization and the linkage of neighbor flight stages. In this article, a quick method is presented to come up with the turning angle and the turning point immediately, which can be applied to general turning-climb procedures.
出处
《航空计算技术》
2003年第4期35-36,共2页
Aeronautical Computing Technique