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试论“游戏式”教学法在政治理论课教学中的运用 被引量:3
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作者 张合进 邵守臻 《北京人民警察学院学报》 2007年第2期89-91,共3页
把游戏的“基因”吸纳于教学活动之中,可以使学生置身于一种愉快、紧张、对抗、严肃、激励的氛围即“游戏精神”之中,进而提升学生个体或团体生存的价值感受,激发学生强烈的求知欲望,促进学生的身心健康和全面发展。政治理论课教学中运... 把游戏的“基因”吸纳于教学活动之中,可以使学生置身于一种愉快、紧张、对抗、严肃、激励的氛围即“游戏精神”之中,进而提升学生个体或团体生存的价值感受,激发学生强烈的求知欲望,促进学生的身心健康和全面发展。政治理论课教学中运用“游戏式”教学法能够提升教学质量,使其达到化平淡为新奇的教学效果。 展开更多
关键词 “游戏”教学法 问题意识 趣味教学
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“游戏”在高职应用文写作教学中的应用 被引量:3
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作者 陈曙娟 《江苏经贸职业技术学院学报》 2009年第1期82-84,共3页
如何提高高职应用文写作的教学效果,是教师亟待解决的问题。"游戏"教学法以先进的教学理念为指导,把传统教学变成快乐教学,让学生在轻松愉悦的氛围中掌握应用文写作的知识和技能。适当将"游戏"引入高职应用文写作教... 如何提高高职应用文写作的教学效果,是教师亟待解决的问题。"游戏"教学法以先进的教学理念为指导,把传统教学变成快乐教学,让学生在轻松愉悦的氛围中掌握应用文写作的知识和技能。适当将"游戏"引入高职应用文写作教学,使"游戏"成为教学活动的有机组成部分之一,能够激发学生学习应用文写作的兴趣,取得良好教学效果。 展开更多
关键词 应用文写作 “游戏”教学法 教学理念 学习兴趣
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谈初中体育课尝试法教学
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作者 蒋家姚 《试题与研究(教学论坛)》 2012年第10期5-5,共1页
游戏教学法主要是通过游戏的方式把教学内容贯穿于其中传授给学生的一种教学活动。它是一种新型的教学方法,可以调动和激发学生的学习积极性和趣味性,同时也可以提高教学质量。
关键词 “游戏”教学法 体育教学实践
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写下浓墨重彩的一笔--小学美术教师的重大使命
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作者 毛秀梅 《教育界(教师培训)》 2016年第1期67-67,共1页
美术是人类文化最早和最重要的载体之一,人们往往喜欢运用美术形式来表达思想与传递情感。在现代社会,随着信息化进程的加快,美术更加广泛地被人们应用于生活之中。美育也逐渐成为学校培养全面发展的人的重要组成部分,小学美术作为... 美术是人类文化最早和最重要的载体之一,人们往往喜欢运用美术形式来表达思想与传递情感。在现代社会,随着信息化进程的加快,美术更加广泛地被人们应用于生活之中。美育也逐渐成为学校培养全面发展的人的重要组成部分,小学美术作为美育的起步阶段,其重要性可想而知,小学美术教师背负的责任与义务不言而喻。然而,调查显示,我国小学美术教学都普遍存在着学生兴趣不大或老师不重视弃之不用、教学设计单一、教学方法落后等诸多诟病。如何在小学生的美育起步阶段写下浓墨重彩的一笔成了众多小学美术教师的必修之课。 展开更多
关键词 美育 小学美术教学 教育观念 素质教育 兴趣 教学设计 教学方法 教学模式 “游戏”教学法
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GeoQuest Project Computer Class Role Playing Game as Innovative Teaching Methodology to Foster STEAM Education
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作者 Sabina Maraffi Francesco Maria Sacerdoti 《Journal of Environmental Science and Engineering(B)》 2016年第10期495-511,共17页
GeoQuest Project is the design of a new teaching and learning technology based on Computer Class Role Playing Games (RPG) to teach Earth Science in a STEAM educational approach. It ensures interdisciplinarity, multi... GeoQuest Project is the design of a new teaching and learning technology based on Computer Class Role Playing Games (RPG) to teach Earth Science in a STEAM educational approach. It ensures interdisciplinarity, multilinguai approach (CLIL compliance) and interactive activities in classrooms. This educational game uses students' personal tablets and smartphones to interact with the game, with a system more comprehensible and funny for young people compared to traditional methodologies. Students are bringing "in situation" by the adventure, so teachers can get a rigorous assessment of their skills. The Game includes several adventure paths, suitable for different age students. They are focused on scientific topics, humanities, hands-on activities in interdisciplinary way. If used conditions do not allow practical or laboratorial activities provided by the game, players can see some videos to understand the activities. Experimental results were outstanding: the RPG appreciation is in agreement with the experiments outcome. This work experience gets excellent feedbacks by teachers, in terms of efficacy of this new teaching methodology and of results achieving. 展开更多
关键词 Science education education game education technology teaching methodologies STEAM STEM earth science.
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Simulation Games As Educational Learning Method in Engineering Careers
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作者 Leonardo Adan Douglas Costucica 《Journal of Mechanics Engineering and Automation》 2015年第4期251-256,共6页
The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in ma... The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in many subjects of the engineering, seems to favor the development of the necessary skills, as active use of knowledge required [ 1 ]. However, they are using simulation games as an educational method in many universities in the world for the advantages they present for learning and the development of various skills, to simulate specific situations of professional activity [2]. This paper presents some background and requirements that games must meet educational purposes and propose their use in subjects related to economics, management and organization of production engineering programs where you can teach and learn from building products with simple items like cardboard paper on the theory of constructionism to build a product where people are building theories and knowledge in the mind [3]. The use of games is not widespread in universities in Argentina, however you can generate more motivating learning situations as it leaves the board becoming less abstract and more concrete learning. Classroom climate changes as students take a more participatory role and the teacher intervenes as a guide or facilitator of learning. This work could motivate teachers and researchers to promote their use in teaching and in future research to evaluate the potential of its use as a learning tool. 展开更多
关键词 SIMULATION GAME TEACHING LEARNING educational method.
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