This paper focuses on reducing the complexity of K-best sphere decoding (SD) algorithm for the detection of uncoded multi-ple input multiple output (MIMO) systems. The proposed algorithm utilizes the threshold-pru...This paper focuses on reducing the complexity of K-best sphere decoding (SD) algorithm for the detection of uncoded multi-ple input multiple output (MIMO) systems. The proposed algorithm utilizes the threshold-pruning method to cut nodes with partial Euclidean distances (PEDs) larger than the threshold. Both the known noise value and the unknown noise value are considered to generate the threshold, which is the sum of the two values. The known noise value is the smal est PED of signals in the detected layers. The unknown noise value is generated by the noise power, the quality of service (QoS) and the signal-to-noise ratio (SNR) bound. Simulation results show that by considering both two noise values, the proposed algorithm makes an efficient reduction while the performance drops little.展开更多
In this article a bridge between the expected complexity and performance of sphere decoding (SD) is built. The expected complexity of SD for infinite lattices is then investigated, which naturally is the upper-bound...In this article a bridge between the expected complexity and performance of sphere decoding (SD) is built. The expected complexity of SD for infinite lattices is then investigated, which naturally is the upper-bound of those for all the finite lattices if given by the same channel matrix and signal noise ratio (SNR). Such expected complexity is an important characterization of SD in multi-antenna systems, because no matter what modulation scheme is used in practice (generally it has finite constellation size) this upper-bound holds. Above bridge also leads to a new method of determining the radius for SD. The numerical results show both the real value and upper-bound of average searched number of candidates in SD for 16-QAM modulated system using the proposed sphere radius determining method. Most important of all new understandings of expected complexity of SD are given based on above mentioned theoretic analysis and numerical results.展开更多
Recently, a multiple symbol differential (MSD) sphere decoding (SD) algorithm for unitary spacetime modulation over quasi-static channel has been proved to achieve the performance of maximumlikelihood (ML) detec...Recently, a multiple symbol differential (MSD) sphere decoding (SD) algorithm for unitary spacetime modulation over quasi-static channel has been proved to achieve the performance of maximumlikelihood (ML) detection with relatively low complexity. However, an error floor occurs if the algorithm is applied over rapid-fading channels. Based on the assumption of continuous fading, a multiple symbol differential automatic sphere decoding (MSDASD) algorithm is developed by incorporating a recursive form of an ML metric into automatic SD (ASD) algorithm. Furthermore, two algorithms, termed as MSD approximate ASD (MSDAASD) and MSD pruning ASD (MSDPASD), are proposed to reduce computational complexity and the number of comparisons, respectively. Compared with the existing typical algorithms, i.e., multiple symbol differential feedback detection (MS-DFD) and noncoherent sequence detection (NSD), the performance of the proposed algorithms is much superior to that of MS-DFD and a little inferior to that of NSD, while the complexity is lower than that of MS-DFD in most cases and significantly lower than that of NSD.展开更多
In this article, a new system model for sphere decoding (SD) algorithm is introduced. For the 2 × 2 multipleinput multiple-out (MIMO) system, a simplified maximum likelihood (SML) decoding algorithm is prop...In this article, a new system model for sphere decoding (SD) algorithm is introduced. For the 2 × 2 multipleinput multiple-out (MIMO) system, a simplified maximum likelihood (SML) decoding algorithm is proposed based on the new model. The SML algorithm achieves optimal maximum likelihood (ML) performance, and drastically reduces the complexity as compared to the conventional SD algorithm. The improved algorithm is presented by combining the sphere decoding algorithm based on Schnorr-Euchner strategy (SE-SD) with the SML algorithm when the number of transmit antennas exceeds 2. Compared to conventional SD, the proposed algorithm has low complexity especially at low signal to noise ratio (SNR). It is shown by simulation that the proposed algorithm has performance very close to conventional SD.展开更多
The demand for high-data-rate underwater acoustic communications(UACs)in marine development is increasing;however,severe multipaths make demodulation a challenge.The decision feedback equalizer(DFE)is one of the most ...The demand for high-data-rate underwater acoustic communications(UACs)in marine development is increasing;however,severe multipaths make demodulation a challenge.The decision feedback equalizer(DFE)is one of the most popular equalizers in UAC;however,it is not the optimal algorithm.Although maximum likelihood sequence estimation(MLSE)is the optimal algorithm,its complexity increases exponentially with the number of channel taps,making it challenging to apply to UAC.Therefore,this paper proposes a complexity-reduced MLSE to improve the bit error rate(BER)performance in multipath channels.In the proposed algorithm,the original channel is first shortened using a channel-shortening method,and several dominant channel taps are selected for MLSE.Subsequently,sphere decoding(SD)is performed in the following MLSE.Iterations are applied to eliminate inter-symbol interference caused by weak channel taps.The simulation and sea experiment demonstrate the superiority of the proposed algorithm.The simulation results show that channel shortening combined with SD can drastically reduce computational complexity,and iterative SD performs better than DFE based on recursive least squares(RLS-DFE),DFE based on improved proportionate normalized least mean squares(IPNLMS-DFE),and channel estimation-based DFE(CE-DFE).Moreover,the sea experimental results at Zhairuoshan Island in Zhoushan show that the proposed receiver scheme has improved BER performance over RLSDFE,IPNLMS-DFE,and CE-DFE.Compared with the RLS-DFE,the BER,after five iterations,is reduced from 0.0076 to 0.0037 in the 8–12 k Hz band and from 0.1516 to 0.1145 in the 13–17 k Hz band at a distance of 2000 m.Thus,the proposed algorithm makes it possible to apply MLSE in UAC in practical scenarios.展开更多
An improved list sphere decoder (ILSD) is proposed based on the conventional list sphere decoder (LSD) and the reduced- complexity maximum likelihood sphere-decoding algorithm. Unlike the conventional LSD with fix...An improved list sphere decoder (ILSD) is proposed based on the conventional list sphere decoder (LSD) and the reduced- complexity maximum likelihood sphere-decoding algorithm. Unlike the conventional LSD with fixed initial radius, the ILSD adopts an adaptive radius to accelerate the list cdnstruction. Characterized by low-complexity and radius-insensitivity, the proposed algorithm makes iterative joint detection and decoding more realizable in multiple-antenna systems. Simulation results show that computational savings of ILSD over LSD are more apparent with more transmit antennas or larger constellations, and with no performance degradation. Because the complexity of the ILSD algorithm almost keeps invariant with the increasing of initial radius, the BER performance can be improved by selecting a sufficiently large radius.展开更多
Recently, a new soft-in soft-out detection algorithm based on the Markov Chain Monte Carlo (MCMC) simulation technique for Multiple-Input Multiple-Output (MIMO) systems is proposed, which is shown to perform significa...Recently, a new soft-in soft-out detection algorithm based on the Markov Chain Monte Carlo (MCMC) simulation technique for Multiple-Input Multiple-Output (MIMO) systems is proposed, which is shown to perform significantly better than their sphere decoding counterparts with relatively low complexity. However, the MCMC simulator is likely to get trapped in a fixed state when the channel SNR is high, thus lots of repetitive samples are observed and the accuracy of A Posteriori Probability (APP) estimation deteriorates. To solve this problem, an improved version of MCMC simulator, named forced-dispersed MCMC algorithm is proposed. Based on the a posteriori variance of each bit, the Gibbs sampler is monitored. Once the trapped state is detected, the sample is dispersed intentionally according to the a posteriori variance. Extensive simulation shows that, compared with the existing solution, the proposed algorithm enables the markov chain to travel more states, which ensures a near-optimal performance.展开更多
Aiming at the optimum path excluding characteristics and the full constellation searching characteristics of the K-best detection algorithm, an improved-performance K-best detection algorithm and several reduced-compl...Aiming at the optimum path excluding characteristics and the full constellation searching characteristics of the K-best detection algorithm, an improved-performance K-best detection algorithm and several reduced-complexity K-best detection algorithms are proposed. The improved-performance K-best detection algorithm deploys minimum mean square error (MMSE) filtering of a channel matrix before QR decomposition. This algorithm can decrease the probability of excluding the optimum path and achieve better performance. The reducedcomplexity K-best detection algorithms utilize a sphere decoding method to reduce searching constellation points. Simulation results show that the improved performance K-best detection algorithm obtains a 1 dB performance gain compared to the K- best detection algorithm based on sorted QR decomposition (SQRD). Performance loss occurs when K = 4 in reduced complexity K-best detection algorithms. When K = 8, the reduced complexity K-best detection algorithms require less computational effort compared with traditional K-best detection algorithms and achieve the same performance.展开更多
A 4×4 64-QAM multiple-input multiple-output (MIMO) detector is presented for the application of an IEEE 802.1 In wireless local area network. The detector is the implementation of a novel adaptive tree search ...A 4×4 64-QAM multiple-input multiple-output (MIMO) detector is presented for the application of an IEEE 802.1 In wireless local area network. The detector is the implementation of a novel adaptive tree search (ATS) algorithm, and multiple ATS cores need to be instantiated to achieve the wideband requirement in the 802.11 n standard. Both the ATS algorithm and the architectural considerations are explained. The latency of the detector is 0.75 μs, and the detector has a gate count of 848 k with a total of 19 parallel ATS cores. Each ATS core runs at 67 MHz. Measurement results show that compared with the floating-point ATS algorithm, the fixed-point imple- mentation achieves a loss of 0.9 dB at a BER of 10^-3.展开更多
This article proposes a multistage soft decision equalization (SDE) technique for block transmission over frequency selective multi-input multi-output (MIMO) channels. Using the Toeplitz structure, the general sig...This article proposes a multistage soft decision equalization (SDE) technique for block transmission over frequency selective multi-input multi-output (MIMO) channels. Using the Toeplitz structure, the general signal model can be converted into a series of small-sized sub-signal models. For each sub-signal model, soft interference cancellation (SIC) is used firstly to remove partial effects of interfering symbols, then max-log-map sphere decoder is performed to get the desired a posteriori information. Simulation shows that with lower complexity the proposed method outperforms the probability data association SDE and the Schnorr-Euchner sphere decoder.展开更多
基金supported by the National Natural Science Foundation of China(61071083)
文摘This paper focuses on reducing the complexity of K-best sphere decoding (SD) algorithm for the detection of uncoded multi-ple input multiple output (MIMO) systems. The proposed algorithm utilizes the threshold-pruning method to cut nodes with partial Euclidean distances (PEDs) larger than the threshold. Both the known noise value and the unknown noise value are considered to generate the threshold, which is the sum of the two values. The known noise value is the smal est PED of signals in the detected layers. The unknown noise value is generated by the noise power, the quality of service (QoS) and the signal-to-noise ratio (SNR) bound. Simulation results show that by considering both two noise values, the proposed algorithm makes an efficient reduction while the performance drops little.
基金supported by the National Natural Science Foundation of China (60572120, 60602058)the Hi-Tech Research and Development Program of China (2006AA01Z257)the National Basic Research Program of China (2007CB310602)
文摘In this article a bridge between the expected complexity and performance of sphere decoding (SD) is built. The expected complexity of SD for infinite lattices is then investigated, which naturally is the upper-bound of those for all the finite lattices if given by the same channel matrix and signal noise ratio (SNR). Such expected complexity is an important characterization of SD in multi-antenna systems, because no matter what modulation scheme is used in practice (generally it has finite constellation size) this upper-bound holds. Above bridge also leads to a new method of determining the radius for SD. The numerical results show both the real value and upper-bound of average searched number of candidates in SD for 16-QAM modulated system using the proposed sphere radius determining method. Most important of all new understandings of expected complexity of SD are given based on above mentioned theoretic analysis and numerical results.
基金Supported by the National Basic Research Program of China (973 Program) (Grant No. 2009CB320403)the National Defense Pre-researchProject of the 11th Five-Year-Plan of China (Grant No. 1060741001020102)
文摘Recently, a multiple symbol differential (MSD) sphere decoding (SD) algorithm for unitary spacetime modulation over quasi-static channel has been proved to achieve the performance of maximumlikelihood (ML) detection with relatively low complexity. However, an error floor occurs if the algorithm is applied over rapid-fading channels. Based on the assumption of continuous fading, a multiple symbol differential automatic sphere decoding (MSDASD) algorithm is developed by incorporating a recursive form of an ML metric into automatic SD (ASD) algorithm. Furthermore, two algorithms, termed as MSD approximate ASD (MSDAASD) and MSD pruning ASD (MSDPASD), are proposed to reduce computational complexity and the number of comparisons, respectively. Compared with the existing typical algorithms, i.e., multiple symbol differential feedback detection (MS-DFD) and noncoherent sequence detection (NSD), the performance of the proposed algorithms is much superior to that of MS-DFD and a little inferior to that of NSD, while the complexity is lower than that of MS-DFD in most cases and significantly lower than that of NSD.
基金supported by the Beijing University of Posts and Telecommunications and Qualcomm Joint Research Program
文摘In this article, a new system model for sphere decoding (SD) algorithm is introduced. For the 2 × 2 multipleinput multiple-out (MIMO) system, a simplified maximum likelihood (SML) decoding algorithm is proposed based on the new model. The SML algorithm achieves optimal maximum likelihood (ML) performance, and drastically reduces the complexity as compared to the conventional SD algorithm. The improved algorithm is presented by combining the sphere decoding algorithm based on Schnorr-Euchner strategy (SE-SD) with the SML algorithm when the number of transmit antennas exceeds 2. Compared to conventional SD, the proposed algorithm has low complexity especially at low signal to noise ratio (SNR). It is shown by simulation that the proposed algorithm has performance very close to conventional SD.
基金Supported by the National Natural Science Foundation of China under Grant Nos. 62101489, 62171405 and 62225114.
文摘The demand for high-data-rate underwater acoustic communications(UACs)in marine development is increasing;however,severe multipaths make demodulation a challenge.The decision feedback equalizer(DFE)is one of the most popular equalizers in UAC;however,it is not the optimal algorithm.Although maximum likelihood sequence estimation(MLSE)is the optimal algorithm,its complexity increases exponentially with the number of channel taps,making it challenging to apply to UAC.Therefore,this paper proposes a complexity-reduced MLSE to improve the bit error rate(BER)performance in multipath channels.In the proposed algorithm,the original channel is first shortened using a channel-shortening method,and several dominant channel taps are selected for MLSE.Subsequently,sphere decoding(SD)is performed in the following MLSE.Iterations are applied to eliminate inter-symbol interference caused by weak channel taps.The simulation and sea experiment demonstrate the superiority of the proposed algorithm.The simulation results show that channel shortening combined with SD can drastically reduce computational complexity,and iterative SD performs better than DFE based on recursive least squares(RLS-DFE),DFE based on improved proportionate normalized least mean squares(IPNLMS-DFE),and channel estimation-based DFE(CE-DFE).Moreover,the sea experimental results at Zhairuoshan Island in Zhoushan show that the proposed receiver scheme has improved BER performance over RLSDFE,IPNLMS-DFE,and CE-DFE.Compared with the RLS-DFE,the BER,after five iterations,is reduced from 0.0076 to 0.0037 in the 8–12 k Hz band and from 0.1516 to 0.1145 in the 13–17 k Hz band at a distance of 2000 m.Thus,the proposed algorithm makes it possible to apply MLSE in UAC in practical scenarios.
基金The National Natural Science Founda-tion of China ( No 60496316)the National Hi-Tech Re-search and Development Program (863) of China (No2006-AA01Z270)
文摘An improved list sphere decoder (ILSD) is proposed based on the conventional list sphere decoder (LSD) and the reduced- complexity maximum likelihood sphere-decoding algorithm. Unlike the conventional LSD with fixed initial radius, the ILSD adopts an adaptive radius to accelerate the list cdnstruction. Characterized by low-complexity and radius-insensitivity, the proposed algorithm makes iterative joint detection and decoding more realizable in multiple-antenna systems. Simulation results show that computational savings of ILSD over LSD are more apparent with more transmit antennas or larger constellations, and with no performance degradation. Because the complexity of the ILSD algorithm almost keeps invariant with the increasing of initial radius, the BER performance can be improved by selecting a sufficiently large radius.
文摘Recently, a new soft-in soft-out detection algorithm based on the Markov Chain Monte Carlo (MCMC) simulation technique for Multiple-Input Multiple-Output (MIMO) systems is proposed, which is shown to perform significantly better than their sphere decoding counterparts with relatively low complexity. However, the MCMC simulator is likely to get trapped in a fixed state when the channel SNR is high, thus lots of repetitive samples are observed and the accuracy of A Posteriori Probability (APP) estimation deteriorates. To solve this problem, an improved version of MCMC simulator, named forced-dispersed MCMC algorithm is proposed. Based on the a posteriori variance of each bit, the Gibbs sampler is monitored. Once the trapped state is detected, the sample is dispersed intentionally according to the a posteriori variance. Extensive simulation shows that, compared with the existing solution, the proposed algorithm enables the markov chain to travel more states, which ensures a near-optimal performance.
基金The National High Technology Research and Develop-ment Program of China (863Program)(No.2006AA01Z264)the National Natural Science Foundation of China (No.60572072)
文摘Aiming at the optimum path excluding characteristics and the full constellation searching characteristics of the K-best detection algorithm, an improved-performance K-best detection algorithm and several reduced-complexity K-best detection algorithms are proposed. The improved-performance K-best detection algorithm deploys minimum mean square error (MMSE) filtering of a channel matrix before QR decomposition. This algorithm can decrease the probability of excluding the optimum path and achieve better performance. The reducedcomplexity K-best detection algorithms utilize a sphere decoding method to reduce searching constellation points. Simulation results show that the improved performance K-best detection algorithm obtains a 1 dB performance gain compared to the K- best detection algorithm based on sorted QR decomposition (SQRD). Performance loss occurs when K = 4 in reduced complexity K-best detection algorithms. When K = 8, the reduced complexity K-best detection algorithms require less computational effort compared with traditional K-best detection algorithms and achieve the same performance.
文摘A 4×4 64-QAM multiple-input multiple-output (MIMO) detector is presented for the application of an IEEE 802.1 In wireless local area network. The detector is the implementation of a novel adaptive tree search (ATS) algorithm, and multiple ATS cores need to be instantiated to achieve the wideband requirement in the 802.11 n standard. Both the ATS algorithm and the architectural considerations are explained. The latency of the detector is 0.75 μs, and the detector has a gate count of 848 k with a total of 19 parallel ATS cores. Each ATS core runs at 67 MHz. Measurement results show that compared with the floating-point ATS algorithm, the fixed-point imple- mentation achieves a loss of 0.9 dB at a BER of 10^-3.
基金the National Natural Science Foundation of China (60672123 and 60472070)
文摘This article proposes a multistage soft decision equalization (SDE) technique for block transmission over frequency selective multi-input multi-output (MIMO) channels. Using the Toeplitz structure, the general signal model can be converted into a series of small-sized sub-signal models. For each sub-signal model, soft interference cancellation (SIC) is used firstly to remove partial effects of interfering symbols, then max-log-map sphere decoder is performed to get the desired a posteriori information. Simulation shows that with lower complexity the proposed method outperforms the probability data association SDE and the Schnorr-Euchner sphere decoder.