Visual C++6.0是由 Microsoft 公司推出的一款面向对象的计算机程序开发工具,是编程入门的良好编译工具,在 Windows 环境下很常用,是使用最广的开发工具。AOS 是高级在轨系统(Advanced Orbiting Systems)的缩略词,主要用来达成...Visual C++6.0是由 Microsoft 公司推出的一款面向对象的计算机程序开发工具,是编程入门的良好编译工具,在 Windows 环境下很常用,是使用最广的开发工具。AOS 是高级在轨系统(Advanced Orbiting Systems)的缩略词,主要用来达成航天器与地面站之间的双向传送。本文中应用 Visual C++6.0程序设计软件,根据 AOS 空间包提取的方法,给出实验仿真结果。展开更多
介绍在Visual C++6.0环境下的两种Oracle开发接口:ADO(ActiveX Data Objects,AetiveX数据对象)与Pro*C/C++,其中ADO是一组由微软提供的COM组件,它通过使用OLEDB这一新技术实现了以相同方式可以快捷、便利地访问多种类型数...介绍在Visual C++6.0环境下的两种Oracle开发接口:ADO(ActiveX Data Objects,AetiveX数据对象)与Pro*C/C++,其中ADO是一组由微软提供的COM组件,它通过使用OLEDB这一新技术实现了以相同方式可以快捷、便利地访问多种类型数据库数据,扩大了应用程序中可使用的数据源范围,Pro*C/C++是利用在C/C++内嵌入的SQL语句来访问数据库数据,使用它可以开发出满足各种复杂程度的应用程序,并可有效提高应用程序的执行速度。通过设计实验,分别采用这两种方式完成数据库初始化、数据录入等工作,通过对比两种方式的实现分析两种方式的特点,并最终总结出两种方式各自的优缺点与适用范围。展开更多
Visual semantic segmentation aims at separating a visual sample into diverse blocks with specific semantic attributes and identifying the category for each block,and it plays a crucial role in environmental perception...Visual semantic segmentation aims at separating a visual sample into diverse blocks with specific semantic attributes and identifying the category for each block,and it plays a crucial role in environmental perception.Conventional learning-based visual semantic segmentation approaches count heavily on largescale training data with dense annotations and consistently fail to estimate accurate semantic labels for unseen categories.This obstruction spurs a craze for studying visual semantic segmentation with the assistance of few/zero-shot learning.The emergence and rapid progress of few/zero-shot visual semantic segmentation make it possible to learn unseen categories from a few labeled or even zero-labeled samples,which advances the extension to practical applications.Therefore,this paper focuses on the recently published few/zero-shot visual semantic segmentation methods varying from 2D to 3D space and explores the commonalities and discrepancies of technical settlements under different segmentation circumstances.Specifically,the preliminaries on few/zeroshot visual semantic segmentation,including the problem definitions,typical datasets,and technical remedies,are briefly reviewed and discussed.Moreover,three typical instantiations are involved to uncover the interactions of few/zero-shot learning with visual semantic segmentation,including image semantic segmentation,video object segmentation,and 3D segmentation.Finally,the future challenges of few/zero-shot visual semantic segmentation are discussed.展开更多
Dear Editor,This letter is concerned with visual perception closely related to heterogeneous images.Facing the huge challenge brought by different image modalities,we propose a visual perception framework based on het...Dear Editor,This letter is concerned with visual perception closely related to heterogeneous images.Facing the huge challenge brought by different image modalities,we propose a visual perception framework based on heterogeneous image knowledge,i.e.,the domain knowledge associated with specific vision tasks,to better address the corresponding visual perception problems.展开更多
AIM:To investigate the prevalence of visual impairment(VI)and provide an estimation of uncorrected refractive errors in school-aged children,conducted by optometry students as a community service.METHODS:The study was...AIM:To investigate the prevalence of visual impairment(VI)and provide an estimation of uncorrected refractive errors in school-aged children,conducted by optometry students as a community service.METHODS:The study was cross-sectional.Totally 3343 participants were included in the study.The initial examination involved assessing the uncorrected distance visual acuity(UDVA)and visual acuity(VA)while using a+2.00 D lens.The inclusion criteria for a subsequent comprehensive cycloplegic eye examination,performed by an optometrist,were as follows:a UDVA<0.6 decimal(0.20 logMAR)and/or a VA with+2.00 D≥0.8 decimal(0.96 logMAR).RESULTS:The sample had a mean age of 10.92±2.13y(range 4 to 17y),and 51.3%of the children were female(n=1715).The majority of the children(89.7%)fell within the age range of 8 to 14y.Among the ethnic groups,the highest representation was from the Luhya group(60.6%)followed by Luo(20.4%).Mean logMAR UDVA choosing the best eye for each student was 0.29±0.17(range 1.70 to 0.22).Out of the total,246 participants(7.4%)had a full eye examination.The estimated prevalence of myopia(defined as spherical equivalent≤-0.5 D)was found to be 1.45%of the total sample.While around 0.18%of the total sample had hyperopia value exceeding+1.75 D.Refractive astigmatism(cil<-0.75 D)was found in 0.21%(7/3343)of the children.The VI prevalence was 1.26%of the total sample.Among our cases of VI,76.2%could be attributed to uncorrected refractive error.Amblyopia was detected in 0.66%(22/3343)of the screened children.There was no statistically significant correlation observed between age or gender and refractive values.CONCLUSION:The primary cause of VI is determined to be uncorrected refractive errors,with myopia being the most prevalent refractive error observed.These findings underscore the significance of early identification and correction of refractive errors in school-aged children as a means to alleviate the impact of VI.展开更多
文摘Visual C++6.0是由 Microsoft 公司推出的一款面向对象的计算机程序开发工具,是编程入门的良好编译工具,在 Windows 环境下很常用,是使用最广的开发工具。AOS 是高级在轨系统(Advanced Orbiting Systems)的缩略词,主要用来达成航天器与地面站之间的双向传送。本文中应用 Visual C++6.0程序设计软件,根据 AOS 空间包提取的方法,给出实验仿真结果。
文摘介绍在Visual C++6.0环境下的两种Oracle开发接口:ADO(ActiveX Data Objects,AetiveX数据对象)与Pro*C/C++,其中ADO是一组由微软提供的COM组件,它通过使用OLEDB这一新技术实现了以相同方式可以快捷、便利地访问多种类型数据库数据,扩大了应用程序中可使用的数据源范围,Pro*C/C++是利用在C/C++内嵌入的SQL语句来访问数据库数据,使用它可以开发出满足各种复杂程度的应用程序,并可有效提高应用程序的执行速度。通过设计实验,分别采用这两种方式完成数据库初始化、数据录入等工作,通过对比两种方式的实现分析两种方式的特点,并最终总结出两种方式各自的优缺点与适用范围。
基金supported by National Key Research and Development Program of China(2021YFB1714300)the National Natural Science Foundation of China(62233005)+2 种基金in part by the CNPC Innovation Fund(2021D002-0902)Fundamental Research Funds for the Central Universities and Shanghai AI Labsponsored by Shanghai Gaofeng and Gaoyuan Project for University Academic Program Development。
文摘Visual semantic segmentation aims at separating a visual sample into diverse blocks with specific semantic attributes and identifying the category for each block,and it plays a crucial role in environmental perception.Conventional learning-based visual semantic segmentation approaches count heavily on largescale training data with dense annotations and consistently fail to estimate accurate semantic labels for unseen categories.This obstruction spurs a craze for studying visual semantic segmentation with the assistance of few/zero-shot learning.The emergence and rapid progress of few/zero-shot visual semantic segmentation make it possible to learn unseen categories from a few labeled or even zero-labeled samples,which advances the extension to practical applications.Therefore,this paper focuses on the recently published few/zero-shot visual semantic segmentation methods varying from 2D to 3D space and explores the commonalities and discrepancies of technical settlements under different segmentation circumstances.Specifically,the preliminaries on few/zeroshot visual semantic segmentation,including the problem definitions,typical datasets,and technical remedies,are briefly reviewed and discussed.Moreover,three typical instantiations are involved to uncover the interactions of few/zero-shot learning with visual semantic segmentation,including image semantic segmentation,video object segmentation,and 3D segmentation.Finally,the future challenges of few/zero-shot visual semantic segmentation are discussed.
基金supported in part by the National Natural Science Foundation of China(62302161,62303361)the Postdoctoral Innovative Talent Support Program of China(BX20230114)。
文摘Dear Editor,This letter is concerned with visual perception closely related to heterogeneous images.Facing the huge challenge brought by different image modalities,we propose a visual perception framework based on heterogeneous image knowledge,i.e.,the domain knowledge associated with specific vision tasks,to better address the corresponding visual perception problems.
文摘AIM:To investigate the prevalence of visual impairment(VI)and provide an estimation of uncorrected refractive errors in school-aged children,conducted by optometry students as a community service.METHODS:The study was cross-sectional.Totally 3343 participants were included in the study.The initial examination involved assessing the uncorrected distance visual acuity(UDVA)and visual acuity(VA)while using a+2.00 D lens.The inclusion criteria for a subsequent comprehensive cycloplegic eye examination,performed by an optometrist,were as follows:a UDVA<0.6 decimal(0.20 logMAR)and/or a VA with+2.00 D≥0.8 decimal(0.96 logMAR).RESULTS:The sample had a mean age of 10.92±2.13y(range 4 to 17y),and 51.3%of the children were female(n=1715).The majority of the children(89.7%)fell within the age range of 8 to 14y.Among the ethnic groups,the highest representation was from the Luhya group(60.6%)followed by Luo(20.4%).Mean logMAR UDVA choosing the best eye for each student was 0.29±0.17(range 1.70 to 0.22).Out of the total,246 participants(7.4%)had a full eye examination.The estimated prevalence of myopia(defined as spherical equivalent≤-0.5 D)was found to be 1.45%of the total sample.While around 0.18%of the total sample had hyperopia value exceeding+1.75 D.Refractive astigmatism(cil<-0.75 D)was found in 0.21%(7/3343)of the children.The VI prevalence was 1.26%of the total sample.Among our cases of VI,76.2%could be attributed to uncorrected refractive error.Amblyopia was detected in 0.66%(22/3343)of the screened children.There was no statistically significant correlation observed between age or gender and refractive values.CONCLUSION:The primary cause of VI is determined to be uncorrected refractive errors,with myopia being the most prevalent refractive error observed.These findings underscore the significance of early identification and correction of refractive errors in school-aged children as a means to alleviate the impact of VI.