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Cognitive Skills in Basic Mathematics of College Freshmen in the Philippines
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作者 Analyn M. Gamit 《Journal of Applied Mathematics and Physics》 2022年第12期3616-3628,共13页
Many students consider mathematics as the most dreaded subject in their curriculum, so much so that the term “math phobia” or “math anxiety” is practically a part of clinical psychological literature. This symptom... Many students consider mathematics as the most dreaded subject in their curriculum, so much so that the term “math phobia” or “math anxiety” is practically a part of clinical psychological literature. This symptom is widespread and students suffer mental disturbances when facing mathematical activity because understanding mathematics is a great task for them. This paper described the students’ cognitive skills performance in Basic Mathematics based on the following logical operations: Classification, Seriation, Logical Multiplication, Compensation, Ratio and Proportional Thinking, Probability Thinking and Correlation Thinking as it serves a critical element of teaching and learning, that is determining the current position of the learners’ mathematical capacity. Its implications for mathematics education were also revealed. A descriptive quantitative design was used in this study. The study included 1011 first-year college students from six state universities in the Philippines who were enrolled in the Bachelor of Science of Secondary Education Program during the first semester of the Academic Year 2019-2020. This study made use of the teacher-made test called the Test on Logical Operations. Findings revealed that the cognitive skills achievement of the first year BSE students from different state universities in the Philippines falls under the category of late concrete operational stage. As a result, students are unable to perform the logical operational skills expected of their age. At their age level, they are expected to be under the formal operational stage based on Piaget’s stages of cognitive development. These findings revealed a weak mathematical education foundation among students which requires immediate attention. This reality should be recognized by educational planners and implementers when making curricular and other instructional decisions. 展开更多
关键词 MATHEMATICS cognitive skills cognitive Basic Mathematics
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Cognitive Skill Enhancement System Using Neuro-Feedback for ADHD Patients
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作者 Muhammad Usman Ghani Khan Zubaira Naz +4 位作者 Javeria Khan Tanzila Saba Ibrahim Abunadi Amjad Rehman Usman Tariq 《Computers, Materials & Continua》 SCIE EI 2021年第8期2363-2376,共14页
The National Health Interview Survey(NHIS)shows that there are 13.2%of children at the age of 11 to 17 who are suffering from Attention Deficit Hyperactivity Disorder(ADHD),globally.The treatment methods for ADHD are ... The National Health Interview Survey(NHIS)shows that there are 13.2%of children at the age of 11 to 17 who are suffering from Attention Deficit Hyperactivity Disorder(ADHD),globally.The treatment methods for ADHD are either psycho-stimulant medications or cognitive therapy.These traditional methods,namely therapy,need a large number of visits to hospitals and include medication.Neurogames could be used for the effective treatment of ADHD.It could be a helpful tool in improving children and ADHD patients’cognitive skills by using Brain–Computer Interfaces(BCI).BCI enables the user to interact with the computer through brain activity using Electroencephalography(EEG),which can be used to control different computer applications by processing acquired brain signals.This paper proposes a system based on neurofeedback that can improve cognitive skills such as attention level,mediation level,and spatial memory.The proposed system consists of a puzzle game where its complexity increases with each level.EEG signals were acquired using the Neurosky headset;then sent the signals to the designed gaming environment.This neurofeedback system was tested on 10 different subjects,and their performance was calculated using different evaluation measures.The results show that this game improves player overall performance from 74%to 98%by playing each game level. 展开更多
关键词 Neurogaming brain-computer interface attention deficit hyperactivity disorder ELECTROENCEPHALOGRAPHY spatial memory cognitive skills attention level
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