Digital twin(DT)can achieve real-time information fusion and interactive feedback between virtual space and physical space.This technology involves a digital model,real-time information management,comprehensive intell...Digital twin(DT)can achieve real-time information fusion and interactive feedback between virtual space and physical space.This technology involves a digital model,real-time information management,comprehensive intelligent perception networks,etc.,and it can drive the rapid conceptual development of intelligent construction(IC)such as smart factories,smart cities,and smart medical care.Nevertheless,the actual use of DT in IC is partially pending,with numerous scientific factors still not clarified.An overall survey on pending issues and unsolved scientific factors is needed for the development of DT-driven IC.To this end,this study aims to provide a comprehensive review of the state of the art and state of the use of DT-driven IC.The use of DT in planning,design,manufacturing,operation,and maintenance management of IC is demonstrated and analyzed,following which the driving functions of DT in IC are detailed from four aspects:information perception and analysis,data mining and modeling,state assessment and prediction,intelligent optimization and decision-making.Furthermore,the future direction of research,using DT in IC,is presented with some comments and suggestions.This work will help researchers gain in-depth and systematic understanding of the use of DT,and help practitioners to better promote its implementation in IC.展开更多
The work gives a review on the distributed Nash equilibrium seeking of noncooperative games in multi-agent networks,which emerges as one of the frontier research topics in the area of systems and control community.Fir...The work gives a review on the distributed Nash equilibrium seeking of noncooperative games in multi-agent networks,which emerges as one of the frontier research topics in the area of systems and control community.Firstly,we give the basic formulation and analysis of noncooperative games with continuous action spaces,and provide the motivation and basic setting for distributed Nash equilibrium seeking.Then we introduce both the gradient-based algorithms and best-response based algorithms for various type of games,including zero-sum games,aggregative games,potential games,monotone games,and multi-cluster games.In addition,we provide some applications of noncooperative games.展开更多
基金the financial support partially provided by The Quality Engineering Project of Anhui Province(2019sjjd58,2020sxzx36)The Ministry of Education Cooperative Education Project(201901119016)+1 种基金The Chinese(Jiangsu)-Czech Bilateral Co-funding R&D Project(SBZ2018000220)the Key R&D Project of Anhui Science and Technology Department(202004b11020026).
文摘Digital twin(DT)can achieve real-time information fusion and interactive feedback between virtual space and physical space.This technology involves a digital model,real-time information management,comprehensive intelligent perception networks,etc.,and it can drive the rapid conceptual development of intelligent construction(IC)such as smart factories,smart cities,and smart medical care.Nevertheless,the actual use of DT in IC is partially pending,with numerous scientific factors still not clarified.An overall survey on pending issues and unsolved scientific factors is needed for the development of DT-driven IC.To this end,this study aims to provide a comprehensive review of the state of the art and state of the use of DT-driven IC.The use of DT in planning,design,manufacturing,operation,and maintenance management of IC is demonstrated and analyzed,following which the driving functions of DT in IC are detailed from four aspects:information perception and analysis,data mining and modeling,state assessment and prediction,intelligent optimization and decision-making.Furthermore,the future direction of research,using DT in IC,is presented with some comments and suggestions.This work will help researchers gain in-depth and systematic understanding of the use of DT,and help practitioners to better promote its implementation in IC.
基金This work was supperted by Shanghai Sailing Program(Nos.20YF1453000 and 20YF1452800)the National Science Foundation of China(Nos.62003239,62003240,62003243,and 61903027)+1 种基金Shanghai Municipal Science and Technology Major Project(No.2021SHZDZX0100)Shanghai Municipal Commission of Science and Technology(No.19511132101).
文摘The work gives a review on the distributed Nash equilibrium seeking of noncooperative games in multi-agent networks,which emerges as one of the frontier research topics in the area of systems and control community.Firstly,we give the basic formulation and analysis of noncooperative games with continuous action spaces,and provide the motivation and basic setting for distributed Nash equilibrium seeking.Then we introduce both the gradient-based algorithms and best-response based algorithms for various type of games,including zero-sum games,aggregative games,potential games,monotone games,and multi-cluster games.In addition,we provide some applications of noncooperative games.